AI Insights · Timothy · October 2021
Top 5 3D Realistic Games on Android in Austria Q3 2021
This article reviews the performance metrics of the top 5 3D realistic games on the Android platform in Austria during Q3 2021, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D realistic games on the Android platform in Austria showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Race Master 3D - Car Racing experienced a notable increase in weekly revenue, peaking at approximately $42 in the week of September 20, before dipping to $9 by the end of the month. Weekly downloads saw a downward trend, starting from 4.4K in early August and dropping to 2.8K by the end of September. Active users showed fluctuations, increasing from 4.3K to a peak of 13K mid-quarter, then settling at around 11.1K by the end of September.
Soccer Superstar had a consistent decline in weekly downloads from 5.3K at the start of July to around 1.6K by the end of September. Active users also followed a downward trajectory, starting at 18.2K and decreasing to 12.8K over the quarter. Despite the decrease in downloads and active users, the app maintained steady user engagement.
EA SPORTS FC™ Mobile Soccer showed stable revenue figures, with weekly earnings fluctuating between $3.7K and $7.1K throughout the quarter. Downloads remained relatively low, ranging from 1.1K to 2.8K per week. Active users exhibited a decreasing trend from 33.3K down to 21.9K, before rebounding to 28.9K by the end of September.
Racing in Car 2021 had modest revenue figures, peaking at $92 in the week of August 23. Downloads fluctuated, starting at 2.6K in late June and ending at 1.3K in late September. The number of active users mirrored this pattern, beginning at 4.8K and ending at 3.1K over the same period.
Captain TNT displayed a significant initial surge in downloads, reaching 9.7K in the week of August 9, before plummeting to 329 by the end of September. Revenue followed a similar pattern, peaking at $58 in mid-August and then decreasing to negligible amounts by the end of the quarter. Active users peaked at 10K in early August but declined steadily to 1.3K by the end of September.
For more detailed insights and data, visit Sensor Tower.